Wednesday 2 November 2011

Proverbally Yours// Message and Interpretation

DESIGN PROCESS

first i chose one of the pictures from my research to trace for the chilli pepper


trace


Adding block colour and eyes personifying the chilli using the same style as the pacman characters to keep within the theme


placing the chilli on the picture/image poster i then accompanied it with the pac man character and dot path featured in the game, creating a flow from the image poster to the next

Using www.dafont.com i searched for pacman and found this font: http://www.dafont.com/crackman.font 
This worked perfectly for my theme therefore i started getting text phrases together and exploring with captials (outline) and lowercase (block) letters.
I then started experimenting adding full spots 


































starting point
 adding lines under the text


adding text to the third poster


adding colour to text


adding colour in underlines of text


changing colour theme


using just two colours as described on brief


Changing the colour theme and changing the underlines of text to the same dots featured on the game to intwine the posters as a set and series and partially changing the colour of the text.


changing the backdrop to a different colour stock


         
changing the text to all the same colour


changing the size of the chilli


sticking to the brief description of two colours and changing the colour of text again
  
deciding i wanted to definitely use the colour yellow in the posters as its so connected with pacman i changed the chilli to yellow so there was only two colours 


both chillis
adding the new yellow chilli
changing the colour of text




making the chilli a silhouette and no longer personified


i decided to try changing the stock again to see what colours i could get out of that as i was more fond keeping the chilli red as it stands out alot more
i also changed the text on the text poster to the actual proverb so it was more obvious to what the posters were representing
also changing size of text on the third poster


changing colour of text


making the pacman character and dot path outlines thicker to bring them out more


changing the text on the third poster to 'gain' instead of 'keep' as it seemed to fit more with the process of the game


changing the line to the dot path again, bringing the theme and posters together


keeping to the stock and two colour brief description


changing the tone of yellow stock


final poster design ready to print on coloured stock

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